The Bourne Conspiracy
Three words best describe this title: shortest game ever. I was done with it in four hours and once complete, there isn’t a whole lot left to do. To the game’s credit, the action is awesome and intense, but this doesn’t even begin to make up for the short length.
The action is a solid mix between a brawler and a shooter. The fighting sequences are fun, but can get repetitive. There is a light and heavy attack and they can be combined into several different three-hit combos. The block button can be used to defend against every incoming melee attack, so it is possible to win nearly every fight on the first try with enough patience. Boss fights are a bit more difficult, but only because they block your attack more than other enemies do. Every time you connect an attack, an adrenaline meter on the bottom of the screen fills up. As this fills, you can perform up to three takedowns on enemies. Against a normal enemy, these are instant kills. Against bosses, they do significantly more damage than a normal attack. These takedowns can be performed near most objects in the environment to use them against your enemy, like smashing their head into a jukebox or throwing them through a coffee table. While the combos do get old after a while, it is always fun to find different items around the level to use against your foe. The shooting in the game isn’t much different than in other games, but the the ability to use your Bourne Instinct spices it up a bit. Pressing this button sends the world into black and white but anything of interest is left in color, including enemies, weapons, explosive objects that can be shot, or hidden items. It also highlights how to get to your objective on the mini-map in case you are lost. You have unlimited use of the Bourne Instinct and it can be used constantly. The only issue I had with it was that it would automatically zoom to the nearest target upon use. Sometimes it would spin me around to look at a propane tank behind me when I really wanted to see what was hiding in front of me. If your adrenaline meter has enough saved up, you can also perform shooting takedowns when enemies are present. All the takedowns, shooting or melee, are fairly cinematic and look very good. When performing one on more than one enemy at a time, there is a timed button press segment that keeps the intensity of the moment up. One other problem I had with the controls; the game wouldn’t let me take cover behind an object or open a door until the animation for moving was completed and this left me open to attack a few times. Other than this, the controls work very well. To mix things up a little more is the car chase scene. It’s a fun segment and the controls are decent, but it is immediately obvious that this isn’t a racing game.
The boss battles stand out as one of the games best parts. The scenes from the movie are recreated and extended perfectly. The hand to hand fight in Bourne’s apartment is awesome, all the way down to actually having the chance to stab your enemy in the hand with a pen. The fight against the sniper out at the country home is the best scene in the game. Just like the movie, all you have to work with is a shotgun and you must blow up different objects to provide cover for yourself while you make your way to the enemy. There is even a timed button press segment where you look at yourself through the sniper’s scope and must evade his shots. The high level of quality and fun behind all the boss battles makes the final one that much more disappointing. Not only was the fight itself lame, but it didn’t even fit in with the story. After the final action scene in the movie, another assassin kills the man that set Bourne up. In the game, Bourne goes after the killer for no apparent reason. At first he says it is to find out who sent him, but then you kill the assassin without talking to him and the game ends. The fight itself is actually easier than a shoot-out against a normal enemy. You shoot him once and he runs further away. Chase after him four times or so, shoot him once each time and you win.
The game takes place during the first movie, The Bourne Identity, but throws in a few flashbacks of past missions, including the entire assassination attempt against Wombosi that leads to his amnesia. None of the actors from the movie are in the game but the replacements are worthy and don’t hurt the flow of the story. It seems strange that the game only covers the first movie’s time frame since the three books and movies have been out for so long now. With the extreme short length of the game, it wouldn’t have been unreasonable for us to expect the entire trilogy in one game. This would have made the final time clock in around ten hours, which is what I feel the minimum should be for an action game to be worth my money. While some scenes are shortened or skipped over, enough of the story is intact for the plot to flow well and you don’t really miss much.
The developer’s attempt at creating some replay value falls short. There are three difficulty levels, but I played the first two and didn’t notice much of a difference. There are passports hidden through each level, but the side rooms and secret niches where they are located are easily spotted on your mini-map, and it won’t really take more than one or two playthroughs to find them all if you are really looking. The awards and achievements don’t help much either. Every one of them can be earned during the course of two playthroughs. Anyway you look at it, there is nothing that you can do with this game that can’t be finished in half a rental period.
The in game graphics are very impressive. Everything looks great and most of the environment is destructible, both when being shot at or having an enemy thrown into it. The rain effects in some of the missions are the best I have seen in a game. The enemies look good, but there is a very small number of character models. In the first level alone, you will fight the same guy nearly a dozen times. While the in game graphics look very good, the cutscenes look terrible. The CGI itself is good, but the scenes are intentionally made grainy for some unknown reason and just look bad.
I did very much enjoy the game. The action is honestly some of the best I have seen in a third person shooter in a long time and the game itself is incredibly polished and glitch free. My only major issue is the incredibly short length. You could buy the whole Bourne movie trilogy for half the price and get twice the time out of them. Four hours of gameplay is just not acceptable.
















